Bluetooth-based proximity
Used to determine that two participating devices were near each other. This supports both passive matching and short-lived live interactions such as winks.
Privacy overview
Serendipity is designed so people can reconnect after real-world proximity without exposing live location, historical routes, or a public map of nearby users.
Serendipity uses Bluetooth Low Energy to understand that two devices were near each other. It does not need to build a timeline of where either person has been.
The proximity layer is designed around rotating anonymous identifiers. That means nearby devices are not exposed as a stable identity that can be monitored over time.
What we use
Used to determine that two participating devices were near each other. This supports both passive matching and short-lived live interactions such as winks.
Used to keep the proximity layer detached from a permanent public identity. The system is designed to reduce the risk of one user observing another over time.
Used only to show the product experience once a mutual connection is established or when the app needs to render your own account and preferences.
If you contact Serendipity directly, your message and email address may be used to respond to your request.
What we do not use
Serendipity is not designed to create a history of where you have been. GPS location is not required for the core product promise described here.
Users cannot search for, follow, or track each other through the proximity system. Without mutual interest, there is no identity reveal.
There is no nearby-people map, no feed of people in your area, and no passive location-sharing layer built into the experience.
Mutual matching
A profile is only meaningfully revealed when two people have both expressed interest. This is one of the core safety and privacy boundaries in the product: proximity alone should never be enough to identify or pursue another user.